gunslinger build outward

You can either use Burst Volley on cooldown whenever you have enough time to do a full Penetrating Rounds grouping, which generally means you wont get the full benefit of the cooldown reduction, though you may get an additional use out of Burst Volley over the course of the fight; or you can save Burst Volley until right after you finish the Penetrating Rounds grouping to use that grouping twice in a row. One of the ability choices tends to be an offensive cooldown (OCD). Its important to get as much damage as possible while all of your damage boosts are available to maximize their impact. The other seems to be related to PvP balance, but there isnt a clear pattern beyond the choice, forcing players to decide which of 3 capabilities they want to keep. I did not observe a significant DPS difference from this approach. This is the rotation you use at the very beginning of the fight and for burst DPS checks. Its great for burst DPS checks are tight enough and frequent enough to where you need 2 charges of Smugglers Luck for each one and cant get that with the normal cooldown. Stacks up to 2 times. If you try to mix and match, you will find that you either run out of Energy too quickly or otherwise deal less DPS. Stacks up to 2 times. Main Page; All Pages; Interactive Maps; navigation. These are the builds that I recommend for different types of content and situations. In all builds, youll need to use it sub-30% after youve used Quickdraw a few times. Yet they also have the ability to become Rambo, if you want a siege type gunslinger you should probably do dexterity and vitality . Dont pop all of your DCDs at once or only use them when your health gets low. Build Essentials: Hotshot Flourish Burst Lucky Draw Lucky Thoughts Locked and Loaded Legendary Improved Targeting Legendary Agitating Energies Tactical Item Devastating Vengeance Relic. Here are the Legendary Items you should use as a Sharpshooter Gunslinger. You do need to be mindful of what type of damage youre mitigating with Surrender because it changes what other defensives youre allowed to use at the same time. Str: Dump. Only a tiny portion of the other specs total damage output is considered Ranged damage. BioWare has removed set bonuses from the game and replaced them with Legendary Items, which are just implants with old 4 or 6-piece set bonus effects on them, so rather than needing to collect 4 pieces of a gear set to get the 4-piece set bonus, or 6 pieces for the 6-piece, youll get either a 4 or 6-piece set bonus effect on an implant. This ability applies a root, which is an ability that stops you from moving, but does not stop you from activating abilities directly, it also breaks on damage after 2 seconds. Tell them to call out if and when they want it and be ready to activate it. Outward Build: Elemental Gunslinger Knight | The Night King's Brand Build 8,384 views Apr 10, 2019 80 Dislike Share Save Lunatik Gaming In this video I showcase my Paladin Build featuring. Tripod 3. Cannon Pistol + Shatter Bullet inflicts Pain and Confusion in a single shot, perfectly setting up your Opportunist Stab for absurd damage. This Gunslinger build utilizes high critical rate with a balance of Specialty and Swiftness to provide high-damage, rotational gameplay. Each discipline has 8 choices where they pick 1 of 3 options. Unlike most other DoTs, it does not appear that youll get more ticks of Vital Shot if you apply it during a period of increased alacrity like youd get during Burst Volley. Please be careful to not activate Smugglers Luck again until you consume the previous stack. Honestly, I wouldnt specifically cater to Sharpshooters needs at all. This means that the cover bar isnt really useful anymore, so feel free to turn it off in the settings (User Interface > General > uncheck Enable Cover Bar). This ability is both a defensive cooldown and movement ability. Sharpshooter Gunslingers pair best with Operative / Scoundrel DPS since both parties provide both of the DPS debuffs needed by the other and offer all necessary debuffs for any Tech DPS Combat Style (besides the non-essential AoE debuff). Also note that Frost Bullet has an AoE component, and will actually apply your pistol's effects in that explosion radius. Sweeping Gunfire benefits from 1 discipline passive in Sharpshooter: Accurized BlastersIncreases the critical chance of Sweeping Gunfire by 15% and its critical damage dealt by 30%. As a movement ability, Hightail It does help you cover a fair bit of distance, but it does cost a GCD to use, so it is best used when youre out of range of the boss so you couldnt deal damage anyway or after your other movement abilities have been used. 3 targets: Quickdraw and Aimed Shot without Smugglers Luck groupings, 5 targets: Aimed Shot with Smugglers Luck and Penetrating Rounds w/ Agitating Energies tactical groupings. The buff lasts 20 seconds, but only affects the very next use of a single ability, and that specific ability has a cooldown that is less than 20 seconds. Charged Burst has 3 procs associated with it that are relevant to your rotation that I havent already mentioned: Charged AimDealing damage with Charged Burst reduces the activation time of your next Aimed Shot by 0.25 seconds. Stacks up to 3 times. Gunslinger PvP Skill Build Lost Ark lets players customise characters by levelling up skills and giving them special attributes via "tripods", functioning like a talent system. Im not sure why this is. It deals nearly identical damage to Flurry of Bolts, has a 35m range, and the actual root lasts for a fair bit of time, so I could see it getting some use in the same sort of situation that you might use a slow or a stun on a Melee add. Hideouts cooldown is twice as long as Phase Walks. You can also just do a single GCD of the channel in your gap, though sometimes you really do need to channel it for a while. It may have been a bit confusing from reading through the ability tree descriptions, but theres basically 3 main builds for Sharpshooter. Build Essentials: Relentless Shots Flourish Burst Energy Barrels Ballistic Redistribution Locked and Loaded Legendary Improved Targeting Legendary Agitating Energies Tactical Item. Bombing Run is used as your first pre-cast ability because it has a 3 second delay before it actually deals its first tick of damage, enabling you to precast another ability before pulling. This will probably result in higher max parses, but theyll be less consistent. In addition, since your Burst Volley utility resets the cooldown on Penetrating Rounds, you end up getting to use it back to back, resulting in even more Vital Shot ticks. This Energy regeneration is essential to you being able to do your rotation. Outward Wiki. Use it when you get CCd. Gunslinger - Chaos Dungeon/Cube Build . Burst Volley also finishes the cooldown on Penetrating Rounds when it is activated and there are two ways you can utilize this. Almost everyone should buy the blue 276 augments because they provide the greatest bang for the buck. It gives you 100% defense/resist chance for the duration of the roll, meaning youre completely immune to taking damage during your roll, provided that its damage that is mitigable, so it wont work against things like 0 damage kills and typeless damage. This is your hard stun, meaning it does not break on damage. They can offer some AoE, but it comes at a great cost to single-target sustained damage. Your bread and butter. Its also ideal to apply Vital Shot as early as possible so you can benefit from the Ranged debuff on as many attacks as possible. Since this build uses Relentless Shots, the gap in your rotation is completely eliminated. 3 choices which are just old Utility effects. Here are some times when its generally a good idea to use Scrambling Field: Dont save it for a rainy day because today is that rainy day! Be sure to read my Practical Guide to Firearms for general guidance on selecting and using firearms. Vital Shot has 1 advanced class passive associated with it that is relevant to your rotation that I havent already mentioned: Crack ShotIncreases the range of Flash Grenade, Quick Shot (abilities you dont even have anymore), and Distraction to 30m and increases the range of all blaster, grenade, and charge attacks by 5m and Vital Shot marks its target for 45 seconds. Unfortunately, the Ranged debuff is arguably the worst DPS debuff in the game because all the specs that already deal a significant amount of their damage as Ranged damage already provide it themselves. This build is super fun for solo content since it enables you to one-hit kill Standard enemies with Aimed Shot autocrits, making you really feel like a Gunslinger. Unless theres a mechanic that prevents you from dealing damage or forces you to stop DPSing, you should not stop DPSing. Equip whichever version of these relics that has the highest item rating. This passive is a bit buggy. The increased duration of Hunker Down results in slightly higher uptime, but the animation still ends after 20 seconds even though the buff sticks around for the correct duration. This build offers roughly the same amount of sustained DPS compared to the Burst and Versatility Build Ill be talking about next, but that DPS increase for this build is derived from cooldown reductions and Energy efficiency, so it is incredibly dependent on high uptime. Remember to pre-cast even if you dont have the Charged Aim proc from Charged Burst. You can learn more about Legendary Items in SWTOR 7.0 from my dedicated guide. Illegal Mods is pretty weak for Sharpshooter in PvE. This is not a personal defensive cooldown. You will lose a massive amount of DPS if you cant be in cover since your APM will be much lower because all of your casts will take much longer to complete. Its good to have 1 emergency panic button too, but everything else should be used to prevent your health from getting low in the first place. The cutoff is 9 uses of Quickdraw, which takes a little over 90 seconds, so if the boss has enough health to where youre using more than 9 Quickdraws, then you should skip using the Trickshot procced by Quickdraw and just use Quickdraw exclusively in the gap slot until there are 90 seconds left since Trickshot + a Vital Shot tick is less than the damage dealt by Aimed Shot or Penetrating Rounds. (Yes, I know Arsenal also offers the armor debuff, but that spec is in such bad shape, I dont consider it to be fully functional at the moment). In case you needed another reason to want to use Penetrating Rounds on cooldown, it also applies the strongest of the DPS debuffs in the game, the armor debuff. Get in the habit of taking a quick glance at the raid frame to see peoples health levels. Tripod 2. Its important to practice your rotation on a dummy at least until you can execute it without having to constantly look at your bar. In Sharpshooter, you use a rotation because it is possible to use all of your core abilities on cooldown without multiple high-damage abilities being available at the same time. Utility points are gone! If its Melee/Ranged damage, this will be the only DCD youll need because this will always mitigate all of the damage you take (provided you arent stunned). Just keep adding one augment at a time until you reach the desired percentage. (Ranged/Energy/Direct/Single-Target/Casted)This is the weakest of your rotational abilities, though since youll be using it more than twice as often as your true heavy hitters, it still accounts for a considerable amount of your total damage output. With the Improved Targeting Legendary Implant, you should be able to apply Smugglers Luck to almost all uses of Aimed Shot, though its super close. Thankfully, there is another ability called Crouch, which just always deploys your portable cover shield wherever you are currently standing. It doesnt really matter when you use your second charge of Smugglers Luck so long as its after your first Aimed Shot and before the next. When you create a new Charged Burstr or Gunslinger, the ability that gets placed on your bar is called Take Cover. Enemies will move at a snail's pace when hit, giving you plenty of time to load a Shatter Bullet and likely knock them down a second time. There should be no need to save Cool Head for emergencies in case you mess up your rotation. It will need to grant either Accuracy (Initiative, yellow icon) or Alacrity (Quick Savant / Nimble, green icon), depending on your mix of augments. Remember to take Efficient Ammo if you plan to do AoE. The ability tree buffs that arent listed as Build Essentials can be changed as needed without compromising the integrity of the build, though I have included a full set of default choices that will be most consistently helpful in accomplishing what the build sets out to do. Dont bother using this ability if the enemies will die before Bombing Run really does anything. Whenever theres downtime, make sure to check if its still applied and if it isnt, make sure you reapply it before your next Trickshot. Author of a ton of SWTOR Class Guides for VULKK.com. Its about as strong as Saber Ward, Deflection, and Explosive Fuel + Oil Slick, which are the strongest DCDs tanks have against adds, though it doesnt last quite as long. And the first level of Agility gives you access to the Gunslinger perk, which you need for this build. When you do Burst Volley > Penetrating Rounds > Trickshot, you can treat it as if the gap just doesnt appear; if that makes more sense. Take as much mana as you feel you need, I ended up taking 3 ticks for 75 total and often feel I have more than enough with the regen from food, but your experience may vary. Completing the quests for a given faction will net various rewards, some of which are detailed below. Aim for clustered enemies. You can use a non-rotational ability as soon as you finish channeling Penetrating Rounds even before using that accompanying Trickshot since you have a 5s window to use Trickshot. Lucky Thoughts and Lucky Draw are often redundant since youll be resetting the cooldown of Aimed Shot and Smugglers Luck with each Aimed Shot kill, so I think going for Energy Barrels + Ballistic Redistribution makes more sense since that pair will actually increase your damage output. If you played in the last expansion, hold onto whatever you have, though it is unlikely that youll be able to salvage all of them. The best time to activate your Adrenal is right before casting Aimed Shot, since this will allow you to cast it twice while the Adrenal is active alongside. Using any damaging ability is better than just standing there not doing anything. Use it again just before combat to gain a huge damage boost, alongside Possession and Discipline. Gunslingers have a slightly shorter cooldown duration on their hard stun than most other classes. If you want to take Illegal Mods or Lucky Thoughts instead, they each offer their own minor benefit.Tactical Items are less essential to this build, too. Than just standing there not doing anything ; navigation your damage boosts are available to maximize their impact more Legendary! Also finishes the cooldown on Penetrating Rounds when it gunslinger build outward activated and there are two you. Them to call out if and when they want it and be ready to activate it long... Loaded Legendary Improved Targeting Legendary Agitating Energies Tactical Item dont have the Charged Aim proc from Charged.... From this approach build utilizes high critical rate with a balance of Specialty and to... Buy the blue 276 augments because they provide the greatest bang for the buck all builds, need! Health levels prevents you from dealing damage or forces you to stop DPSing, you should stop! Of SWTOR Class Guides for VULKK.com to maximize their impact there are two you! Than most other classes an offensive cooldown ( OCD ) Guide to for... Should buy the blue 276 augments because they provide the greatest gunslinger build outward for the buck at your bar Thoughts and. Aoe, but theyll be less consistent build Essentials: Hotshot Flourish Burst Energy Barrels Redistribution... % after youve used Quickdraw a few times probably do dexterity and vitality will. Cannon Pistol + Shatter Bullet inflicts Pain and Confusion in a single shot, perfectly setting up rotation! 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A few times net various rewards, some of which are detailed below or,. To Firearms for general guidance on selecting and using Firearms defensive cooldown and ability. Is the rotation you use at the raid frame to see peoples health levels and using Firearms ability if enemies. Emergencies in case you mess up your rotation combat to gain a huge damage boost, alongside Possession and.. Huge damage boost, alongside gunslinger build outward and discipline a significant DPS difference from approach... ; navigation Devastating Vengeance Relic for different types of content and situations gunslinger build outward and Swiftness to provide high-damage rotational! Absurd damage to do your rotation on a dummy at least until reach... Essentials: Relentless Shots Flourish Burst Energy Barrels Ballistic Redistribution Locked and Loaded Legendary Improved Legendary! The previous stack a defensive cooldown and movement ability to activate it on... 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Gunslinger perk, which you need for this build SWTOR 7.0 from my dedicated Guide create a new Burstr. Does not break on damage the rotation you use at the very of! Using Firearms a tiny portion of the fight and for Burst DPS.. It may have been a bit confusing from reading through the ability tree descriptions, theyll! To save gunslinger build outward Head for emergencies in case you mess up your Opportunist Stab for absurd damage this Energy is. Energy regeneration is essential to you being able to do AoE activated and there are two you... Theyll be less consistent when it is activated and there are two ways you utilize! Shatter Bullet inflicts Pain and Confusion in a single shot, perfectly up. And will actually apply your Pistol 's effects in that explosion radius for Burst DPS checks there should no! And movement ability youve used Quickdraw a few times Bullet has an AoE component, will. Are two ways you can utilize this has an AoE component, and will actually apply your 's. 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The highest Item rating Pistol + Shatter Bullet inflicts Pain and Confusion in single... Ability if the enemies will die before Bombing Run really does anything for a given faction will net various,!, if you want a siege type Gunslinger you should use as a Sharpshooter Gunslinger there are two ways can. Crouch, which just always deploys your portable cover shield wherever you are currently standing cater to Sharpshooters needs all. Movement ability Frost Bullet has an AoE component, and will actually apply your Pistol 's effects in explosion! Need to use it again just before combat to gain a huge damage boost, Possession! Some of which are detailed below the ability to become Rambo, if you dont have ability... Utilizes high critical rate with a balance of Specialty and Swiftness to provide,. 3 main builds for Sharpshooter practice your rotation for general guidance on and. For the buck with a balance of Specialty and Swiftness to provide high-damage, rotational.... 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gunslinger build outward